For example, Figure 1 illustrates how a function that takes an object and calls a virtual function gets translated into assembly with and without CFI. For simplicity, this was compiled with -O0 to prevent compiler optimization. Without CFI enabled, it loads the object’s vtable pointer and calls the function at the expected offset. With CFI enabled, it performs a fast-path first check to determine if the pointer falls within an expected range of addresses of compatible vtables. Failing that, execution falls through to a slow path that does a more extensive check for valid classes that are defined in other shared libraries. The slow path will abort execution if the vtable pointer points to an invalid target.
With control flow tightly restricted to a small set of legitimate targets, code-reuse attacks become harder to utilize and some memory corruption vulnerabilities become more difficult or even impossible to exploit.
In terms of performance impact, LLVM’s CFI requires compiling with Link-Time Optimization (LTO). LTO preserves the LLVM bitcode representation of object files until link-time, which allows the compiler to better reason about what optimizations can be performed. Enabling LTO reduces the size of the final binary and improves performance, but increases compile time. In testing on Android, the combination of LTO and CFI results in negligible overhead to code size and performance; in a few cases both improved.
For Android P, CFI is enabled by default widely within the media frameworks and other security-critical components, such as NFC and Bluetooth. CFI kernel support has also been introduced into the Android common kernel when building with LLVM, providing the option to further harden the trusted computing base. This can be tested today on the HiKey reference boards.
The UndefinedBehaviorSanitizer’s (UBSan) signed and unsigned integer overflow sanitization was first utilized when hardening the media stack in Android Nougat. This sanitization is designed to safely abort process execution if a signed or unsigned integer overflows by instrumenting arithmetic instructions which may overflow. The end result is the mitigation of an entire class of memory corruption and information disclosure vulnerabilities where the root cause is an integer overflow, such as the original Stagefright vulnerability.
Because of their success, we’ve expanded usage of these sanitizers in the media framework with each release. Improvements have been made to LLVM’s integer overflow sanitizers to reduce the performance impact by using fewerinstructions in ARM 32-bit and removing unnecessarychecks. In testing, these improvements reduced the sanitizers’ performance overhead by over 75% in Android’s 32-bit libstagefright library for some codecs. Improved Android build system support, such as better diagnostics support, more sensible crashes, and globally sanitized integer overflow targets for testing have also expedited the rollout of these sanitizers.
We’ve prioritized enabling integer overflow sanitization in libraries where complex untrusted input is processed or where there have been security bulletin-level integer overflow vulnerabilities reported. As a result, in Android P the following libraries now benefit from this mitigation:
Moving forward, we’re expanding our use of these mitigation technologies and we strongly encourage vendors to do the same with their customizations. More information about how to enable and test these options will be available soon on the Android Open Source Project.
Acknowledgements: This post was developed in joint collaboration with Vishwath Mohan, Jeffrey Vander Stoep, Joel Galenson, and Sami Tolvanen